Thomas Hunter is running through the streets of Denver for his life, and he’s not quite sure why. After being clipped by a stray bullet he loses consciousness only to immediately awaken in a new fantasy world. In the new world Thomas finds himself on the run again, this time from the evil Teeleh and his bat-like minions. Thomas soon befriends two unique creatures who reveal to Thomas that this new world is the future. A quick history lesson reveals how a deadly virus will wipe out the earth’s population back in the present. Realizing he is the only one who can stop the virus, Thomas discovers that he can instantly travel back to the present by simply falling asleep, and vice-versa. In order to stop the virus in his world, Thomas Hunter will also have to fight evil in the future. Both worlds are connected, and whether he likes it or not, Thomas is the link.

It’s been fifteen years since Thomas Hunter, general of the Forest Guard, has dreamed. He eats the rambutan fruit every day to keep from dreaming, thus keeping him from traveling back to his world. He is now a leader of Elyon’s people, a husband, and a father. He leads the Forest Guard in an ongoing war against the Horde, a diseased and tormented people that refuse to follow Elyon. As the Horde army closes in on his people, Thomas must finally travel back to his world to gather information he needs to defeat the enemy.
Back in Thomas’ world time has practically stood still since he left. The deadly Raison Strain has been released into the population, and it’s only a matter of days before the world is infected. Thomas is the only one who can find the one person capable of creating an antidote. Every choice Thomas makes in one world effects the destiny of himself and his loved ones in the other. The fate of both worlds is in his hands.
Thomas Hunter has the weight of two worlds on his shoulders. In his reality a deadly virus is running rampant while efforts to find a cure keep coming up short. His loved ones are in danger and the enemy always seems to be one step ahead. In the other world his beloved people are in danger of being destroyed by the Horde. Thomas has already suffered great loss and his outlook is bleak at best. Qurong, the evil leader of the Horde, wants nothing more to see Thomas and the last remnants of Elyon’s follower’s destroyed. When all seems lost, Thomas desperately searches for one last ray of hope.
Ted Dekker’s Circle Trilogy novels were groundbreaking to say the least when they were released in 2004. I still consider this trilogy to be one of the most inspirational and entertaining fictional works I’ve ever read. Naturally, I was thrilled when I heard the news that Circle Media was publishing the trilogy in graphic novel form. I must say the result is everything I was hoping for.
That being said, I would never suggest that someone should read the graphic novels instead of the novels to get the whole story. There is simply too much packed into these stories and you can only get the full experience through the actual books. But are the graphic novels worth reading? Absolutely!
Hats off to the writers who have cleverly adapted Dekker’s complex plot lines into a story that flows well in the graphic novel format. Readers who are unfamiliar with the story will have no trouble following the story threads flowing through the alternating realities. The artwork is superb on every level. Seeing this story brought to life in such vivid detail was such a thrill, and I especially loved the way the artists effectively portrayed the other reality.
This is indeed a fun way to experience or re-experience Ted Dekker’s most popular work. Circle Media has plans to adapt more of Dekker’s works into graphic novels, with Showdown next on the list. If nothing else I hope these graphic novel adaptations will introduce more readers to Dekker and his arsenal of quality storytelling.
Find out more about The Circle Trilogy Graphic Novels at: http://thecircletrilogy.com/